diff --git a/README b/README --- a/README +++ b/README @@ -18,7 +18,7 @@ should always set the default interface. If you listen on INADDR_ANY then it will use the default interface to listen on. -Exmaple: +Example: LD_PRELOAD=libsocket_wrapper.so \ SOCKET_WRAPPER_DIR=/path/to/socket_dir \ ./mydaemon diff --git a/cmake/Modules/DefineCMakeDefaults.cmake b/cmake/Modules/DefineCMakeDefaults.cmake --- a/cmake/Modules/DefineCMakeDefaults.cmake +++ b/cmake/Modules/DefineCMakeDefaults.cmake @@ -6,7 +6,7 @@ # Put the include dirs which are in the source or build tree # before all other include dirs, so the headers in the sources -# are prefered over the already installed ones +# are preferred over the already installed ones # since cmake 2.4.1 set(CMAKE_INCLUDE_DIRECTORIES_PROJECT_BEFORE ON) diff --git a/cmake/Modules/DefineInstallationPaths.cmake b/cmake/Modules/DefineInstallationPaths.cmake --- a/cmake/Modules/DefineInstallationPaths.cmake +++ b/cmake/Modules/DefineInstallationPaths.cmake @@ -104,6 +104,6 @@ set(PLUGIN_INSTALL_DIR "plugins" CACHE PATH "-") set(HTML_INSTALL_DIR "doc/HTML" CACHE PATH "-") set(ICON_INSTALL_DIR "icons" CACHE PATH "-") - set(SOUND_INSTALL_DIR "soudns" CACHE PATH "-") + set(SOUND_INSTALL_DIR "sounds" CACHE PATH "-") set(LOCALE_INSTALL_DIR "lang" CACHE PATH "-") endif () diff --git a/src/socket_wrapper.c b/src/socket_wrapper.c --- a/src/socket_wrapper.c +++ b/src/socket_wrapper.c @@ -476,7 +476,7 @@ /* * IMPORTANT * - * Functions expeciall from libc need to be loaded individually, you can't load + * Functions especially from libc need to be loaded individually, you can't load * all at once or gdb will segfault at startup. The same applies to valgrind and * has probably something todo with with the linker. * So we need load each function at the point it is called the first time. @@ -1601,7 +1601,7 @@ ip->v4.tos = 0x00; ip->v4.packet_length = htons(wire_len - icmp_truncate_len); ip->v4.identification = htons(0xFFFF); - ip->v4.flags = 0x40; /* BIT 1 set - means don't fraqment */ + ip->v4.flags = 0x40; /* BIT 1 set - means don't fragment */ ip->v4.fragment = htons(0x0000); ip->v4.ttl = 0xFF; ip->v4.protocol = protocol; @@ -1640,7 +1640,7 @@ ip->v4.tos = 0x00; ip->v4.packet_length = htons(wire_len - icmp_hdr_len); ip->v4.identification = htons(0xFFFF); - ip->v4.flags = 0x40; /* BIT 1 set - means don't fraqment */ + ip->v4.flags = 0x40; /* BIT 1 set - means don't fragment */ ip->v4.fragment = htons(0x0000); ip->v4.ttl = 0xFF; ip->v4.protocol = icmp_protocol; @@ -2395,7 +2395,7 @@ /* using sendto() or connect() on an unbound socket would give the recipient no way to reply, as unlike UDP and TCP, a unix domain - socket can't auto-assign emphemeral port numbers, so we need to + socket can't auto-assign ephemeral port numbers, so we need to assign it here. Note: this might change the family from ipv6 to ipv4 */